This suggests to me that you built too few civs and started making mils too early. Once the purge is completed, you will suffer some penalties such as longer research time, due to purged officers, but once that runs out you can capitalise on the military might of the Union of Soviet Socialist Republics. Do you erase half of the army when spain c.w. The following recommendations are based on my military tactics, which you can find a little bit further in the guide. And most importantly, 1944 Air Technology is completely disallowed! @Garface My man Tommykay, has a stable job, a wife, a great body and a future. Well i tried this tactic of lvl 4 forts all the way to romania border, from there lvl 5 forts towards the coast had 220+ divisions manning the forts and the germans cut through them like butter anyway. And heres a couple of additional options Ive stumbled upon in my later runs for the USSR: 1) Why not wipe out Poland as soon as you can fabricate a claim in 1937 (and why not have your Purge focus finished by that time)? So your guide actually hampered my playthrough, since I lost the single aspect of the Positive Heroism route that made it more worthwhile than Collectivist Propaganda. It controls almost the entire northern third of Asia as well as the eastern edges of Europe. Comprehensive Spell guide to Magicka 2 AGAIN! Variants: The ratio here can be toyed with quite a bit. As no-air Russia, you'll also need some SPAA in the division, 2 will do to defeat most planes. You need to send in the tanks whenever you see red bubbles. As for HSPAA and the like, ideally you won't need it as the Allies by the time D-day happens, but if not it's still practical as always. Either way you'll want to gun-upgrade your TDs somewhat, just to have some peace of mind in case they change their templates to be unpiercable. 3) Having an alternative reality German 1936 Revolution, with huge democratic German faction, alternative to Allies, and later creating the European Union in 1940s. HTD aren't usually necessary for piercing, and you'll usually have full gun upgrades on your heavies anyway; but they are helpful for cheap hard attack. I will explain what you should do during the Great Purge below. The Soviet national focus tree can . All trademarks are property of their respective owners in the US and other countries. After a lot of shenanigans, we got all of this and now was time, to fuck the . Medium SPG is not recommended, since it barely has more attack/width than a normal medium tank, but lspg is cheap enough to have some merit - especially if you start out with a lot. You need to sign in or create an account to do that. The numbers are all with full 1945 tech but no doctrines. First off is the question of motorized, mechanized, or amtracs. maybe CAS/air superiority issues? Didn't consider it, didn't know air is now this important. That way I can lend-lease their guns to Spain and later China to increase army XP. So you just dont need to take Molotov-Ribbentrop Pakt. The rest are pure inf too with 10 and 15w and aa/at. All countries trade with you FIRST and buy licenses like Fighter I from you. Espaol - Latinoamrica (Spanish - Latin America), https://www.patreon.com/efficientstrategygaming, https://steamcommunity.com/profiles/76561198069212686, https://www.paypal.com/donate?hosted_button_id=GLAHHX3FNEMEE, https://streamlabs.com/efficientstrategygaming, http://paradoxinteractive.pxf.io/c/1407834/513865/8792, https://efficient-strategy-gaming.creator-spring.com. Im always looking to add to my HOI4 guides, so Ill be sure to review your feedback and add anything useful to the guide. Firstly, how many divisions have you got? In addition, it is very important to note that you cannot leave the Great Purge to late, or else it will ignite a civil war, which allows you to bring Leon Trotsky back, which I will try and explain in a future guide. Well I followed your guide exactly and the achievement didn't fire until I released the Altai thing and gave back the Polish and Romanian territory, Titan, you don't need to release Altai Republic since you don't have border with Sinkiang when you release Kazakh SSR, also if you take Bessarabia before releasing Ukrainian SSR, Bessarabia will go to the Ukrainian SSR, so no problem, Pretty good guide, though you also need to release the Altai Republic since you still share a border with Sinkiang and you also need to return Bessarabia to Romania (or alternatively don't do that focus) and also return the Polish territory you still have back to Poland. AT in general is useless and you're better off using tanks to fight tanks. Modding guide for the new decisions & missions system in patch 1.5. As previously stated, I highly recommend that you go down the Positive Heroism side of the national focus tree, as you get access to Konstantin Rokossovsky, and lesser research times. Valve Corporation. Wait with the -100% ahead of time bonus to apply it on the T-34 not the A-32. If your enemy knows you're doing mediums they may even upgrade armor or do high-tank ratios, which can force you to use heavy tank destroyers. Training 40widths are just for the future heavies, you should not convert volunteers into 40w motorized. Combat width is precious if you're grinding during an actual war (for volunteers, you want all divisions fighting but for real war you can afford to fill frontline combat width). Have 7/2 infantry template with engineers, had air superiority while they broke through too! Planes above tanks for the first round of Barb, because if they bomb your logistics and you can't supply your bombarded troops, kapish, you're kaput. You should prioritize Industry, Electronics and Land/Air Doctrines first, producible Equipment should be second and flat bonuses and improvements third. Fellow comrade, you have been called to action to take command of the mighty Red Army. And welcome to a new Hearts of Iron 4 Dev Diary! I ended up putting my entire army on aggressive and sitting back to get some fresh air. Here is an example of my day one setup: After you get Concentrated Industry I it should look like this: And after Concentrated Industry II like this: In some games its ok to lend-lease Ethiopia but almost nobody does it nowadays. ScumpyDawg 18.9K subscribers 172K views 2 years ago Hello and welcome back to another Hoi4! Uses: As mentioned above, use this like a normal medium, when you need more piercing against enemy heavies. I prefer using artillery, but rockets can be used. Please leave a like and subscribe if you enjoy this video. It gets a rework with the No Step Back DLC, adding a monarchist / fascist path and an alternative Bucharinist path for the Communist branch. Note that I renamed the guns as " 000SVT40" with the spaces and 00s to put it higher in the alphabet. Russia is better with heavy tanks compared to mediums - better access to chromium than tungsten and you get fewer research boni so you might as well choose the branch that has fewer techs. This item will only be visible in searches to you, your friends, and admins. Here is a selection of ten games releasing in March 2023 that we think you should be looking out for. Just do your normal technologies and focuses. I AM YOUR GOD!!!!!!!! I was not able to polish Rokossovsky so well in Spain, and the industrial building was not as successful as yours. Welcome to the fourth installment of my division template guide! USSR has been heavily nerfed in the No Step Back DLC and it will be a lot of fun figuring out the new USSR focus tree. @Mad Lad Harry if u take tommykay seriously than that tells me a lot about how much experience u have in this game. Also I use 20 width infantry with 40 width tanks. Do I need to mass upgrade my railways and build depots too? Addressing Interwar Affairs3. This item has been removed from the community because it violates Steam Community & Content Guidelines. The year is 1936 and tensions over China are progressively escalating. Transport to have bread and fish rain down onto your men.. also guns. All of this is to say, your economy is in shambles. These are meant to be cost-efficient, after all. If Germany cant repel the D-Day, its going to be over anyways because he cant capitulate you. IT'S DONE. Here is my post, can u please help ? Soviet national focus tree. I would queue civilians factories(there a couple open slots at the start) in Moscow and then do the convert mil-> order, then reorder the construction list. And I can't really comment on that anymore since I play with a mod that requires no XP to change Templates. Secure the Administration11. Check out my other nation guides. Before you proceed your main attack, you need to ensure all of the Axis forces nations have their conscription policies on the highest possible. Seems to follow a lot of the principles I see happen in vods and stuff of mp games. In today's video I'm sharing with you my strategy for beating Germany. The Path of Marxism/ Leninism2. Use 4-1 or 8-2 cav-LT templates to grind panzer leader (if 10/24 or more divs are tanks, youll grind panzer regardless of what div type does the attacking), Purposefully avoid grinding infantry and panzer (5-9 tank divs) so other traits grind faster, Have 250+ army XP to boost heavy 3s upon research, 100+ army XP to boost HSPAA3 upon research, Run war bonds twice while fighting Finland, start immediately upon declaration, Radek (-75 PP), Tukhachevsky, Navy and Air Force, Infrastructure 20w pure inf support AA, Stalin Bois 20w pure inf support engineers, AA, arty, Swamp 14-3-3 inf-art-AA, support engineers, AA, arty, maintenance, signal, Tanks mot/mech 12-7-2 and 11-8-2 HT-mot/mech-HSPAA, 11-7-1-2-Mod-mech-ModTD-ModSPAA. The war for independence lasted 14 months and ended with the failure of Red Army troops to conquer the Baltic states and the forced withdrawal of Freikorps from Estonia. HTD may be necessary if your heavy tank enemy knows what they're doing. Then you tripled down on this and built forts and state AA, a complete waste of construction time. I'm not trying to do the same strategy, but using some parts to improve my game. Dont forget to research SPA and TD for the T-34. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. On May 6, 2021, it was announced that Apple TV+ would produce Amit Bhalla's and Lucas Jansen's TV series Hello Tomorrow!, with Bhalla and Jansen co-writing and producing with Blake Griffin, Ryan Kalil, and Noah Weinstein's Mortal Media, Billy Crudup, and Jonathan Entwistle, with Entwistle set to direct the 10-episode . Ok, lets look at the Focus Tree. My main inf are 30 width pure inf with log, eng, and rec. How many Hoi players can say the same? Support engineer, signal, maintenance, recon. Uses: Medium tanks have a huge speed (if you use upgraded motorized techs - for some reason this image's speed is for the level 1 amtrac tech) and significant cost advantage over heavy tanks. In your tank, with 112+ air attack total, you will ignore 75% of CAS damage, shoot down 10s of CAS per day, and be able to ignore most of the red air debuffs as well. Press question mark to learn the rest of the keyboard shortcuts. Please note, this guide focuses more so on the defeat of the Axis forces in Europe, and only touches very lightly on Japan. Begginers to the game will struggle with capitulating Germany by 1938 but should be able to pick up a lot of advanced techniques from this video. (Comprehensive Guide) [2019], Lonestar ElixirConf 2017- Elixir Adoption at Scale: A Comprehensive Guide by Ben Marx. Comprehensive guide, HOW TO STYLE SLOUCHY TROUSERS | A Comprehensive Guide, Overview of Third-Party Movements ETA- Miyota- Seiko - More -A Comprehensive Guide 2021, AION 5.0 - Arkhal's hidden space - comprehensive guide, How to build a GMA : Gordon Murrays nerds guide to his , 650bhp hypercar | Top Gear, Getting Started with Color Grading In Davinci Resolve 15 Comprehensive Guide, How To Be Funny - Comprehensive Guide To Developing A Sense of Humor, HOW TO STYLE DIFFERENT JEANS | A Comprehensive Denim Guide, Illustrator's Paintbrush Tool and Brush Panel | A Comprehensive Guide, Nature Tourism in Odisha - A Comprehensive Guide for Tourist & Nature Enthusiast, Czinger 21C: the worlds first 3D printed hypercar | Top Gear, How to Optimize Windows 10 for Gaming and Productivity! However, if you build a considerable air force before 1941, focusing more so on fighters and close air support, you should be totally fine. Create an account to follow your favorite communities and start taking part in conversations. You need at least 8 battalions to not crimp your XP gain so I eventually switch those 4-1 cav-LT to be 8-2 cav-LT. Contents 1 Geography 2 Events Decrease to ~120 total on infantry, rest to tanks, 320+ by end of 1942, 150 on HT3, 40 on mech2, 5 HSPAA3, ~20 tanks for counter attack, Slowly transition from HT to Modern + mech3 during late 1943, Novel idea: fallback lines perpendicular to front line destroy infrastructure, retreat automatically, concentrate in best terrain, Potentially useful in MP especially without co-op, control retreats, reduce micro, reduce setup time, 450 defensive infantry equipped and trained by mid 1941, 72 divs on ports, Make use of best terrain terrain to create pockets, hold Pripyat, Attrition the Germans heavily by March 1943, make them pay before reaching the Stalin Line, Flexible counter attacks but a player in MP may encircle, Encirclements from flexible counter attack positions, allow tanks to lead, Secure defensible front line ahead of defense in depth positions, Transition 4 army groups to front lines, 5 armies at a time, from safest troops to most forward, Concentrate heavies on front broad enough to ensure supply, only push with tanks and allow infantry to follow, Repair/build infrastructure to maintain supply lines, Drive into Germany, then Italy, then finish Balkan minors, Shadow puppet + satellite all possible nations turn 1, 13 Million puppet manpower, Soviets still on limited conscription. Gun most important upgrade on tanks, then reliability. Support companies should be engineer, AA, arty. Moreover, here is a list of how you should spend your political power, on advisors and laws etc. Anything player controled is easy. 3 Award Favorite Share Introduction / Philosophy Hello everyone! It's really good. If you will be fighting in strongly contested air, or no air at all, just swap a tank out for two of these and upgrade their gun 2 times so they have 56 air attack each. The Hearts of Iron IV team has kicked things into high gear with a new diary - the first that will look at all of the changes coming to the Soviet Union as part of No Step Back and the free. I have also been trying to do a historical approach in game ( although not as strict as yours ) but I have been encountering an immense amount of difficulty. Sorry for the necro. Tanks is 1 or 2 divisions with light tanks. Specify when and how many. In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. I think it's still worth it in single player but MP you get enough boost that the factory output can be more worthwhile. Uses: The debate over heavy vs. medium tanks is still strong and it's definitely a matter of personal preference. The impact of this last event was documented in a December 1953 memo detailing the planning for Atoms for Peace: the administration "Started thinking 2-1/2 months ago." 3 years ago 0 59:36. But, not the picture of course. Uncover the secrets of Hidegpuszta in this classic survival horror, Remorse: The List. Here is an example of what is known as the Romanian Death Zone. Fix your eco, the rest will be much better. New comments cannot be posted and votes cannot be cast. Talk to your allies to sell licenses like the medium tank II. Great guide, I like it a lot. The tanks don't fight. As a result, 3-4 Soviet infantry divisions will hold any border tile just fine without any forts and no matter what Axis throw at them: they will lose organisation several times slower than the Germans. China you can get more by sending to each Chinese minor but still not infinite. Centralization and Discipline15. War Economy16. Micro the whole time. New comments cannot be posted and votes cannot be cast. Variants: Mot/mech/amtrac has already been discussed. They are most viable as Germany, simply because they receive 3 tank research bonuses, but still can be used as anyone who gets at least 2 bonuses. Valve Corporation. All rights reserved. TENERIFE - AVOID THIS SHORTCUT AT NIGHT - ACTUAL 230am FOOTAGE AT END! Revive the Stakhanovite17. Tukhachevsky refuses to confess, but cannot be allowed to live (if you decide to go down the Collectivist Propaganda root, Id recommend choosing the first option). Oh yes, how could I forget? This is how your main Marshal should at least look like: Here is an example of how a completed mulitlayered defense could look like: When the Axis declares war on you, ask the USA to lend lease you a, Deep Battle lets you fit MANY troops and move them around in the same province while giving decent buffs to reinforcement rate and tanks. I hate to say this but it's a terrible template. Edit: Figured out no-air Soviets are now expire, dead, gone, and invalid. For this 15/5 to 17/3 are technically viable, definitely don't go any lower than 3 though. Additionally, I have decided to go down the NKVD root, instead of the Rehabilitated Military, as the NKVD root gives divisions greater organisation, which is important for the military tactic I will explain later. Read on, and see how you can faithfully serve General Secretary Stalin. Tank Upgrades: Again, if you want to force the enemy to make worse templates in exchange for piercing (especially useful against a medium tank Germany) armor upgrades aren't out of the question. Please write your division build / setup for this tutorial. This Hearts of Iron IV Soviet guide will help provide you with some essential guidance and tips to help secure world domination under a communist sphere of influence. You should purge Rokossovsky because you cant get him anyways with Collectivist Ethos but even if you play with Positive Heroism, you can trade him for the Division Defense and the Ace Chance advisor. If you believe your item has been removed by mistake, please contact, This item is incompatible with Hearts of Iron IV. To ensure I help you, I have a couple of questions. There is a fixed amount of Equipment that you can send to China (usually around 40k guns. So, I'm playing a match as Stalin, and I have 5 million deployed men. 1.5K Share 89K views 1 year ago HOI4 Country Guides In this video I will show you the most broken guide to playing the Soviet Union in the Hearts of Iron IV No Step Back DLC. Be careful though if you build to higher level land forts, the forces will simply not attack, defeating the object of this strategy. The man is the literal personification of what it means to be an alpha BEAST.BLOOD FOR THE BLOOD GOD!!!!!!!! Therefore, lets proceed into the guide. You must ensure that you have air superiority so that the Axis forces do not break through your front line. Well, thats my military tactic in a concise nutshell. Hearts of Iron 4's next DLC will let you split Soviet Russia into 29 separate entities If the USSR feels a bit too big for your liking, well now you can chop it up into more manageable chunks Joe. MW right may even be worth considering, to make up for your disadvantages against heavy tanks). I have a surplus on trains and massive amount on trucks, and I'm using trucks as a prioritization for supply. Soviets would get significantly more imports so their economy could switch to military production sooner. I am thinking to swap 2 artillery for 1 anti tank and 1 artillery. Of course, the Allies will be a lot harder, so it may be worth making countries in Eastern Europe puppet states to help with the future conflict. [Touhou], Asphalt 9 - Comprehensive Beginners Guide. Sorry again for the late reply. He must go (this choice is the easiest as Khrushchev is pretty irrelevant). It is important to note that, that once enemy divisions start to break through your front line, it means only one thing defeat as your divisions will god onto tiles with no forts constructed on them. 10 Powerful Hearts of Iron 4 Infantry Templates. But, I do recommend building level five land forts on the southern part of the front-line, particularly around Romania, as the Axis sometimes break through. Don't shy away getting Concentrated Industry and Construction half a year ahead of time. ! Yeah, Titan, you were right about Altai Republic, i just noticed a tiny border line between Kazakh SSR and Mongolia, i will update guide. I've been leaning away from conversion. In the meantime, please be sure to check out our guide for the German Reich (https://www.keengamer.com/article/20176_hearts-of-iron-iv-german-reich-guide) and let me know what you think.
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